August 22, 2021

Alcohol-Free Beers (Part Thirty-Three)

(View previous instalments here)

Binary Botanical

I dropped into a new shop in town and picked this up on a whim as it was their only alcohol-free beer. I talked to the guy behind the counter, and to be honest it didn’t really sound like my thing, but in the interests of satisfying my own curiosity, I bought it anyway.

This has a deep golden colour and is thin, clear and bubbly. On the bottle it claims to be “the wine lover’s beer” and it does smell very much like white wine, with a grapefruity aspect too. I wasn’t terribly enamoured of the taste either – to be honest it tastes like a fairly musty and cheap white wine, with perhaps a slight beerishness mixed in there, albeit very subtly.

Leffe Blond

Heading over for our regular Pandemic Legacy sesh, I stopped off at the supermarket to stock up. I saw this on the shelves, which I’ve never had before! I was fairly optimistic that this would be a good beer, because it’s Leffe.

It has a deep colour and the slightest of slight heads. The smell is good, very well balanced, with hops and malt and a bit of biscuitiness. Karen had a little sip of this one and remarked that it “tastes like a haystack” and I’m not sure what to make of that. For me, I was very pleased with this beer, it has a nice full flavour and a good mouthfeel.

Lowtide “Are Wheat There Yet”

This (and the next two beers) were purchased from the Twelve Ounce Bottle Shop in Crouch End, and consumed in a Best Western hotel in Suffolk.

This beer is clear and pale, with a nice head plus a steady bubbling in the glass. The smell is fairly sour and hoppy, and the flavour had a somewhat surprising savoury nature to it. Karen took a sip, as she so often does, and said pretty much exactly the same thing, so we were both pleased about that. There is some coriander in it, which could be a large contributing factor.

Big Drop “Rush Rider” Pastry Sour

This has a pinkish colour and very little head. The smell is of raspberry and vanilla, which ironically enough matches the shower gel that I’m using at the moment. This could get confusing if I don’t keep my wits about me. Karen was very enamoured of this drink – she said “that is a fruity taste – peaches or strawberries – and I would drink that!” For me, sadly it falls into the category of something that’s fairly nice as a soft drink, but doesn’t satisfy my desire for a beer.

Lowtide “Atomic Blonde”

By now it was getting late in the evening and the light was poor, so I was worried that the photo wouldn’t come out very well. The head on this one faded very quickly. Karen took a sip of this one and exclaimed “Basil!” which I couldn’t tell whether it was a reference to the flavour of the drink, or a cutting remark upon the nature of the hotel that we were staying in.

This is an apricot beer, and to me, the flavour combination just didn’t work. Sometimes you throw together two things that shouldn’t work, and they do, but sometimes you throw together two things that shouldn’t work, and surprise surprise, they don’t work.

Pete
August 16, 2021

Alcohol-Free Beers (Part Thirty-Two)

(View previous instalments here)

All of these beers are from this month’s AFBeerClub box, which had a very lagery focus. As before, I’m failing to completely keep up, so I am not expecting to have tried (and reviewed) everything in the backlog before the next box arrives. That said, I do have a short holiday coming up soon, so perhaps this time if I’m brave and take all of them with me, I might be able to get somewhere.

Kaiserdom Lager Beer

This beer has an absolutely gorgeous head, and a classic deep golden lager colour, and a classic Bavarian-style lagery smell. Likewise the flavour is superb, an absolutely faultless example of its genre. I defy any lager fan to not love this beer.

Sheep In Wolfs Clothing – Lager Day Saints

Very cute packaging, an immense head, this is a clear beer with a medium pale colour. The smell is crisp, and a tiny bit medicinal. The flavour was a bit disappointing – sour, and a bit watery. I would have liked something with a bit more oomph. Karen tried this one and said “it’s a bit sour and lagery, isn’t it?” which is a very accurate assessment, and I assure you that she was not coached in any way. Scoring this one is a bit borderline, but according to my rigorous chart, it will be…

Good Karma – Happy Pils

This beer is thin and clear with a slightly pinkish hue. And yes, I know that the photo doesn’t look pink exactly, but trust me, when you’re looking at it then you do think “yes, that’s pink. For a beer.”

I felt that this one smelled a lot like apple juice, and tasted like… well, very little altogether.

Stiegl Freibier

This one is medium pale with a very very small head. It smells a little wheatbeery, and the whole very pleasant. The flavour is sharp but refreshing and a little fruity. This disappeared down my throat in very little time at all. It’s incredibly moreish.

Pete
August 15, 2021

Pandemic Legacy: May (Part Two) / June

WARNING: This blog post contains shameless spoilers for Pandemic Legacy. Reading this blog post if you have not yet played the game will impair your enjoyment should you decide to play it in the future.

Previously, on Pandemic Legacy…

  • We lost our first attempt at May, giving us a losing streak of 3 games
  • We can now set up roadblocks to prevent the spread of disease when outbreaks occur
  • We have a new character, Colonel K*D, who can remove the Faded

May (Second Attempt)

It took us a while to set up the game, as Gammidgy and Susan have two new kittens, who are incredibly cute but distracting. Eventually we managed to gather our focus, and things could start happening.

We decided to start using the Generalist. Their special skill is that they can take 5 actions per turn instead of 4, which sounds a bit unglamourous, but once we start adding character upgrades and relationships to this character they could potentially become very powerful. We named them Jonesy, after the cat in Alien, and completely forgot that we could give them a relationship with an existing character. We addressed this at the end of the game. Our character selections were:

  • Jonesy the Generalist (Susan)
  • Ewan the Quarantine Specialist (Gammidgy)
  • Wei the Dispatcher (Pete)
  • Colonel K*D (Karen)

The initial allocation of disease cubes was a bit wonky, with not a single blue cube out. For the first few turns we felt like we were staying nicely on top of everything, though we weren’t making much headway in terms of getting colour groups of city cards into players’ hands.

The first epidemic occurred in Montreal, which suited us well, as it looked like the most threatening region was probably the Faded cities. That said, the quarantine tokens were doing their job nicely over there, so we weren’t too stressed.

After the first epidemic

With black well under control, we narrowly dodged an outbreak when Susan cleared the blue cubes from Montreal on her turn and then immediately drew Montreal from the infection deck. With four black cards in my hand (enough to cure the disease) the Faded cities were starting to become a cause for some concern.

The next epidemic occurred in New York, a blue city. Handily, the blue disease has the mutation that allows us to remove all cubes from a city in one action, so it was barely an annoyance.

Thanks to a positive mutation, Susan was able to clear all these blue cubes in one turn, leaving not one single blue cube on the board

Colonel K*D was over in East Asia single-handedly trying (and struggling) to stay on top of the Faded cities. One of our optional objectives is to have quarantine tokens on 7 Faded cities, which nicely aligns with our need to keep those cities quarantined for our own safety anyway.

This doesn’t look good, does it?

We found the cure for the black disease, but those Faded cities were still a problem. We managed to achieve one of the optional objectives, which is to have a military base in each of the 6 regions, which means that the optional objective to have 7 quarantined Faded cities was no longer so pressing. The third epidemic card came out but it was another fairly inconsequential location (Sao Paulo) so we were all feeling quite positive. This was one of the best games we’d had in a long time!

We knew that a double outbreak in East Asia couldn’t be avoided for long, and indeed it eventually came. Managing this area was seeming like an increasingly doomed endeavour. We had another lucky epidemic draw – this time Cairo, and since the black disease had by now been totally eradicated, no cubes needed to be placed. The black disease being eradicated also meant that we had ticked off two optional objectives, leaving only the mandatory objective to find cures for blue and yellow. However, as a consequence of the epidemic, you also reshuffle the discard pile back onto the top of the deck, and this resulted in more outbreaks. Our chances of winning this game were looking vanishingly small. Ho Chi Minh City now joins Manila and Hong Kong as being fully fallen cities.

Fallen cities in East Asia

At this point, we knew that the game was pretty much unwinnable, so we started to focus our efforts on damage control, basically making sure that the Faded didn’t spread to any new cities, and that no cities degraded further, as these losses would be permanent. We got another lucky epidemic draw in a black city, but that wasn’t enough to save us.

For our game-end actions, we did the following:

  • Gave Jonesy a belated relationship of “Co-worker” with Colonel K*D, which aids sharing of city cards between the two. We did this because we noticed that Colonel K*D has a tendency to accumulate city cards in their hand that they can’t use, as they can’t leave East Asia for long enough to do any card trading, and they also can’t really do any disease-curing of their own.
  • Also gave Colonel K*D a character upgrade “Local Pressure”, allowing them to quarantine adjacent cities as long as they are in a military base. This would allow them (for example) to stand in the relatively-safe Jakarta or Shanghai and keep slapping quarantine tokens on the perilous Hong Kong and Ho Chi Minh City.
  • Converted 3 of the roadblocks in the Faded region to be permanent.

Co-workers forever (photo taken before the Colonel’s character upgrade sticker was added)

June

Now at this point we had lost 4 games in a row, so should have opened box 8, but we entirely forgot. We might do that at the start of the next game.

The missing briefing for June brought only good news – we have access to new equipment, which takes the form of little stickers that you can apply to city cards in your hand when you’re in a research station or military base, which then give the city card a permanent second purpose – more about them when we get to them. We also have a new player, the Soldier. He has a couple of useful abilities for fighting the Faded, but the disadvantage that he can not discover cures at all. We named him Pike and gave him the relationship of “Rivals” with Ewan, as it felt like he would be liable to end up with a handful of city cards that he can’t use (as he can’t discover cures, and might struggle to meet up with other characters to trade cards) so this seemed like a good way of getting those cards into Ewan’s hand.

Don’t tell him your name

The initial allocation of cubes was an odd one, with a cluster of blues in North America and a few Faded outside of the usual danger zone. This was potentially good news, as the blues could be removed easily in a single turn (thanks to the positive mutation on that disease). The Fadeds were a bit more of an unknown quantity – on the plus side, they were all in cities that we could get into easily, making them easy to manage. On the minus side, if outbreaks started occurring up there, then we’d find ourselves with more unmanageable Faded cities on our plate.

Blue cluster

Some cheeky Fadeds

Our character choices were:

  • Jonesy the Generalist (Gammidgy)
  • Ewan the Quarantine Specialist (Susan)
  • Pike the Soldier (Pete)
  • Colonel K*D (Karen)

The overall plan here was to put a bit more resources into managing the Faded cities, as that was basically what tripped us up last time. We were playing without the Dispatcher for the first time in a long time, perhaps even ever, which made us a bit hesitant, as they’ve been a really useful character. However, the four above seemed the most sensible team right now.

Early game I leaned hard into exploiting the new equipment options. I upgraded one of my red city cards to have a “Induced Pluripotent Stem Cells” capability, so that it could be used as a wild card (ie any colour) when finding a disease cure. I used this card as the necessary “payment” to get through the roadblock from Shanghai to Beijing (which K*D had created) and Ewan was able to then pick it up by discarding two city cards. I also upgraded one city card with the “Grenade Belt” option as this seemed to have huge potential for my character.

Grenade Belt FTW

With the Soldier’s ability to pick up any equipment from the discard pile as an action, I could keep playing this card for its effect, and then picking it back up until I ran out of actions for my turn. Of course, it wouldn’t be a Pandemic Legacy game without a misreading of the rules, and I played through the entire game without registering the “Not an action” note, so as a result using two actions per usage (one to use, one to pick back up) when I should have been using just one.

The first epidemic came out, and it was in Taipei. We immediately played a funded event card (of which we have 8 in the deck now, thanks to our losing streak of 4 games) to remove Taipei from the deck for the remainder of the game. This would mean that we could stop worrying about Taipei entirely (unless nearby cities started to outbreak, of course).

Other examples of some of the fantastic new equipment available to us are the Drone Escort (which acts as a wild card for entering collapsing and fallen cities) and the Hazmat Suit (which allows you to start a turn in a city with a Faded without gaining a scar).

Look at all this lovely equipment! We were really digging this latest addition

The second epidemic came out, this time in San Francisco, which we could have done without. Pike immediately shifted their focus to managing this threat, and things were back under control. The black disease was cured soon after.

Epidemic in San Francisco

While there were a few Fadeds on the board, it felt like everything was fairly manageable at the moment. We had a slightly annoying moment where an epidemic came out for Istanbul, and there were only 2 black cubes on the board. If we’d eradicated it a little sooner, then the epidemic would have been a non-event.

Not as bad as it looks

The same thing happened again, in Chennai. Annoying, but again, manageable. Eventually we managed to eradicate black, and having also built the requisite 6 military bases, our requirement for optional objectives was complete. Victory would now depend upon whether we could get useful city cards out of the hands of the Colonel and the Soldier, and into the hands of the other two players. The danger now was not one of outbreaks, but running out of cards in the player deck! Adding up the cards, we knew that we could afford one turn each. We took a few minutes to look at our options. It seemed hopeless, until we realised that with a bit of thought, this could possibly work. The Generalist was already in Miami with 4 yellow city cards, and even though the Colonel was currently in South-East Asia, their co-worker relationship meant that proximity was no object to getting the Miami card from the Colonel to the General. So yellow was sorted. Blue was also doable – the Quarantine Specialist already held 4, and the Soldier held the New York card. If the Soldier finished their turn in New York, the Quarantine Specialist could meet them there on their turn, take the card, find the cure, and the game would be ours! We played out our final turns with bated breath, until we realised at the final second that we’d miscalculated, and the Quarantine Specialist had run out of actions before they could actually find the cure! Shocked and dejected, we cursed our luck, until we realised that the “Induced Pluripotent Stem Cells” that I’d given to Ewan way back at the start of the game meant that Ewan didn’t actually need New York at all! We had won by a hair’s breadth!

Life saver

As our bonus for winning a game, we were given a new optional game-end upgrade that granted us the capability to add three equipment stickers to any city cards, if we so desired. We chose not to, and instead chose the following two upgrades:

  • We still felt bad about selecting positive mutations out of order (which we had realised during the April game), so we did another gap-filling on black. Not a very useful upgrade, it only means we don’t need to spend an action point to discover the cure, but it assuaged our guilt
  • We decided to place a starting military base in Jakarta, as it’s a really useful location for managing the fallen Faded cities, and the fast travel network is especially useful to the Colonel.

We were buoyed up by our victory, but also aware that it was the narrowest of narrow victories, and unless July brings more good news, we’re going to be in trouble again.

Pete
August 11, 2021

Cooking alphabetically around the world Part 4

You last heard from this project back in June, when I was steaming through it and expecting to finish it by half way through the year, at which point I would roll back to A and do it all again by Christmas. It has after all been a great deal of fun. Then life happened all over the place, and here we are in the middle of August, having finally reached Z. Just finding the notes for the dishes I have cooked since June is going to be quite the challenge; here goes…

J: Jordanian Mansaf
This was not one of the successes of the project, and the recipe did not make it into the ring binder. In theory, it is a layered dish starting with a flour tortilla, rice, lamb which has been boiled, and a yoghurty sauce with toasted nuts on top, all of which sounds good on paper. As you can see, it did not look so attractive off the page:

Pete was not terribly enamoured of it, mainly liking the bottom and top layers but nothing in the middle. Bernard thought it was okay. I thought it was a rigmarole to cook and an unpleasant dish to eat, and rather wish we’d opted for Japan instead.
Continue reading

Karen
August 6, 2021

Alcohol-Free Beers (Part Thirty-One)

(View previous instalments here)

Well here we are, the big “three one”. What an event. In bingo land, this would be “get up and run”. In Rome, XXXI. 31 is the number of regular polygons with an odd number of sides that are known to be constructible with compass and straightedge. It’s the third Mersenne prime, and it’s the atomic number of Gallium. So I think we can all agree, that this is a most auspicious occasion.

While I have been back from holiday for two weeks, it’s taken me a while to get round to writing these up, so you’ll see from the photos that there are a few more holiday beers to get round to.

Drop Bear – Yuzu Pale Ale

This pours a very pale golden colour with a very faint wisp of a head. It smells a bit like icing sugar. The flavour is hoppy, true, but also very complex. It’s quite the barrage of unfamiliar flavours, but they’re all in a pleasing balance. Something about it’s sourness reminds me of a cheap lemonade – you know, the sort that is probably not made with real lemons – and that flavour comes through more and more, the more I drink of the beer.

Free Star – Prime Time

This was an impulse purchase from a farm shop near Matlock. It’s fairly pale and clear with an odd and unnaturally creamy head. The smell seems young and underdeveloped, with some wortiness and also an odd and indescribable fruitiness that feels strangely exotic. On the whole, I found myself terrified of taking a first sip of this, and my hesitation proved well founded. This stuff is vile. There’s a strange incongruous fruity flavour, like the green one out of a pack of chewy sweets, or the “banana” flavoured thing that has never seen a banana but contains something called isoamyl acetate or its ilk. No-one in their right mind would drink this unless they felt like they had done something bad and needed to be punished for it.

Paulaner Weissbier

I reviewed another Paulaner once upon a time, and was not terribly enamoured of it, and indeed struggled to finish it. I approached this beer with some caution, as a result. As you can see, it’s deep orange and cloudy, with a syrupy texture and a head that is thick and yoghurty. The smell has that heavy biscuitiness common to beers of this type. The flavour of this one ain’t bad, I found it a lot less dense than the hefe, and managed to finish this perfectly palatable beer, no problem.

Mash Gang – Stoop

This is an American pilsner with a clear medium golden colour and a very healthy head. The smell gives off a slight sourness, married with a pleasing fruitiness. The flavour gives a nice initial hit of refreshment, but it was then followed by an aftertaste that I found a bit harsh and bitter, so sadly I have to say that this particular beer is not one that appeals to me.

Big Drop – Coba Maya

I’ve started to actually look forward to trying Big Drop beers for the first time, because they’re generally either amazing or disgusting, and so it kinda feels like a low-stakes sort of gambling. This one has a robust head and a deep golden colour. The smell is lightly malted and very appley. The flavour of it is absolutely superb, though the aftertaste does feel a little confused and perhaps not very well integrated with the rest of the experience. On the whole though, smashing little drinky.

Pete
July 31, 2021

Get in the sea

Long story short, we were on holiday last week in the Peak District with my mum, she broke her hand and I had to drive her back to Armpit. She’s in a cast and I’m stuck here for a fortnight opening jars and ferrying her around.

On the upside, she lives 0.31 miles from the sea. Back in March she joined the self-styled local Mermaids, and took to swimming in the grey North Sea. Here’s what it looks like on a good day in the middle of summer:
A photograph of the sea, mostly beach. It looks a bit cold and grim.

Not to be outdone, I took a couple of dips in a pleasant inland lake in Berkshire on the hottest days of the year. It was 26 degrees in the water and there are buoys to mark the course. You really can’t get lost in a lake.

When mum arrived in Derbyshire last week, we had a semi-spontaneous swim in the River Derwent just below Chatsworth, which was rather lovely. It reminded me of the river of chocolate in Charlie and the Chocolate Factory, so dark and slow that we couldn’t make out which way the water was flowing. We were in the middle of a heatwave and the chocolate river left us refreshed for the rest of the day.

And now here we are in Armpit, a forgotten seaside resort that does not participate in national heatwaves. Mum can’t swim because she’s got a cast up to her elbow, but that doesn’t stop her egging me on. She took me down to look at the sea on our first day back here, and I shivered on the beach while her swimming group showered her with condolences and kindness. The sea did not look inviting, but the enthusiasm of the Mermaids really did.

Day two, this time I’m wearing swimming gear and I’ve got my float (you always need a float in the sea). The waves are up to 2 feet, but 6 seconds apart, and this is judged acceptable (there is a clever app for surfers – if it says it’s good for surfing then it’s too rough to swim). Nervously, I walk down to the sea with one of mum’s buddies, thinking I might go up to my knees. This is my rear view:
Two old ladies walking towards the sea, as if to swim in it

And it turns out to be bloody brilliant. A cold shock as the water hits your warm bits, and then the body quickly adjusts. The tide was in so it was a swimmable depth, a little bouncy but not unpleasant. The Mermaids bobbed around, gossipping between occasional bursts of crawl, and a small group hung back to support a nervous newbie. I swam out beyond the breakers and looked back at Armpit from a new perspective.

The next day the sea was flat and the tide was out so it’s a long walk before it gets above your waist. It was still no inland pond in Berkshire, and all the better for it.

The next day, after a night of heavy rain, there was sewage in the sea so no swim; also I had to take mum to have an op on her hand, pins and stuff inserted.

Yesterday evening we Mermaids gathered on the beach, despite the app saying it was a good day to surf. Waves over 2 feet and 2-3 seconds apart, and two beginners who felt they would probably only paddle. But we know we won’t get in again for nearly a week, according to the app, so we brave it anyway. The breakers knock us down as we edge our way crab-like into the sea. Near the shore, they slam into your chest, knock you down on the sand. Further out they smack you in the face and try to pull you down. If we were more nimble, we could ride them into shore. Beyond the breakers, we swim up the rising waves like brave little boats being tossed around the ocean, screeching and spitting out saltwater, laughing until our jaws ache, until we are dumped back on the beach and start to feel the cold.

There is absolutely nothing like a swim in the North Sea.

Karen
July 20, 2021

Alcohol-Free Beers (Part Thirty)

(View previous instalments here)

Well it turns out that being on holiday in a self-catering cottage gives me ample opportunities to chip away at my “to review” stash. In hindsight, this shouldn’t have been terribly surprising really. Had I been more bold, I could have easily finished off the entire backlog by the end of this week, but sadly I didn’t bring them all with me.

Mikkeller “Henry Gose Lightly”

This beer is fairly pale and clear with a good lingering head. The smell is a bit pineapple (“totally pineapple” – Karen) with a bit of something else sour in there. Maybe rosehip? The flavour is tonguesmashingly sour and acidic. If that’s your sort of thing then I’m very happy for you.

Coast – Idaho 7 IPA

This one has a pale straw colour and is slightly cloudy, with a compact but generally pleasing head. I couldn’t really detect anything of interest in the smell – it’s perhaps one of the most neutral-smelling beers I’ve ever known, though I had just come in from a game of tennis, so it’s possible that my scent receptors were currently asleep after a barrage of sweaty people and those pungent rubbery grips that you get on tennis racquets. Karen took a sip, as she so often does, and remarked that “it tastes like something’s died on your tongue.” Seemed a bit harsh to me. I thought that it wasn’t so bad, it’s fairly hoppy and refreshing. There’s a flavour of some obsure fruit in there that I wasn’t able to identify. I consulted the tasting notes and it says tropical fruits, mango, grapefruit. Yeah, might have been one of those.

Adnams – Sole Star

I had a particular interest in this beer because I really want to like Adnams Ghost Ship Alcohol Free, but failed to find myself being thrilled by it, so hoped that this one might deliver. It’s got a lovely deep ruby colour, and is clear with a hint of head. The aroma is also very inviting, with maltiness and a nice warm berry aspect too. The flavour has some promising proportions, but is let down by being a bit watery and metallic. I gave it to Karen to sample and she very nearly made “the face” but not quite. She said “interesting aftertaste. Floral.” To my surprise, she then went back in for another sip, and this time left me with “malty”. I really did think that this beer would make her pull “the face” but I think she’s starting to get accustomed to beer. Maybe she’ll never pull “the face” again.

Kloster Andechs

As I was pouring this beer, that deep cloudy orange colour and thick creamy head, coupled with the hearty biscuity fruity aroma took me right back to one of my favourites, Maisel’s Weiss. The flavour also bears a striking resemblance, though on balance I would definitely take the Maisel’s over this any day, as this one does have a hint of something fishy that works against it. Still a superb beer though.

Pete
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  • "I'd just come in from a game of tennis," as if he'd swaggered in still wearing his whites... - Karen
July 18, 2021

Alcohol-Free Beers (Part Twenty-Nine)

(View previous instalments here)

I’m doing my best to keep up with the beer reviews, but the next month’s AFBeerClub box is imminent, and I will soon have another swathe of new beers to review, to add to the small pile that’s already in the garage. But this is my problem, not yours.

Nunc “Hops Monster”

This beer is quite pale, and as you can see from the photo, very thin and fizzy. It’s a kombucha beer, like the Nirvana Ananda, and so it has a very weird sour smell, with a medicinal quality. I passed the glass to Karen for her thoughts. On the smell: “straw and honey”. On the taste: “I quite like that.”

I feel that this beer has a certain pleasing mellowness to it, but also some weird sour corners, and the taste of antiseptic is offputting. This one’s tricky to rate, I’m going to score it thusly, but only just.

Ilkley “Virgin Mary”

The name of this beer has got me thinking about some of the language that we often use when describing alcohol-free alternatives to conventionally alcoholic drinks. I haven’t quite built up my precise thoughts on that yet, but I can’t help feeling like someone somewhere’s trying to insult me. Good luck with that, pal, by now I’m an expert in the art of taking insults.

This beer’s got a nice deep colour and a very promising creamy head. The smell is also very smooth and refreshing. With hopes high, I took a sip, but the flavour didn’t quite deliver. It’s not bad, but there’s a harsh note in there that’s interfering with allowing the natural flavours to fully develop.

Omnipollo “Konx”


Omnipollo are the brewery behind the utterly revolting Nyponsoppa so I cracked this can with some trepidation. This beer is pale and cloudy with a lovely creamy head, and a strong sour smell, though quite well balanced with an easy freshness. The flavour is very pineappley but to me it also tasted like sour vomit, which, in case this is not implicit, is not a desirable flavour to me. Karen liked it, surprisingly, and thought that it was not sour or bitter at all. So while she didn’t exactly say “mmm, yummy vomit”, I can understand that, because I suppose that that’s a very difficult phrase to say.

Lowlander “Cool Earth Lager”

What does it look like? A medium golden colour with a thick pillowy head. What does it smell like? Sweet and floral and highly fragrant. How does it taste? An exotic flavour with a serious and hearty maltiness with a hint of citrus. Karen took a turn at this one: “hmmm, if I gave it time, I think I could get used to that.” Bernard also swept in, as he increasingly does with my alcohol-free beers these days: “I like it.” Yep, I’m happy for this one to join the pantheon of alcohol-free lagers that I come back to again and again.

Pete